Online – Mentor Based

UX/UI for Emerging Technologies

UX/UI for Emerging Technologies trains participants to design user interfaces and experiences for cutting-edge technologies like AR, VR, and IoT.

Enroll now for early access of e-LMS

MODE
Online
TYPE
Mentor Based
LEVEL
Moderate
DURATION
3 Months

About

This program delves into the unique challenges and opportunities of designing UX/UI for emerging technologies such as augmented reality (AR), virtual reality (VR), and the Internet of Things (IoT). Participants will learn to apply UX/UI principles to create innovative, user-friendly designs that leverage the capabilities of these technologies to enhance user engagement and interaction.

Aim

The aim of UX/UI for Emerging Technologies is to develop expertise in designing user interfaces and experiences specifically for augmented reality (AR), virtual reality (VR), and Internet of Things (IoT). The program focuses on innovative design strategies, immersive user engagement, and ethical considerations to effectively integrate and enhance emerging technologies.

Program Objectives

  • Understand UX/UI design principles specific to AR, VR, and IoT.
  • Develop skills in creating immersive and interactive user experiences.
  • Learn to prototype and test UX/UI designs in emerging technology environments.

Program Structure

Module 1: Introduction to Emerging Technologies

Section 1: Overview of Emerging Technologies

    • Introduction to AR, VR, and AI
    • Impact of emerging technologies on UX/UI design
    • Key trends and future directions

Section 2: Basics of User Experience Design

    • Core principles of UX design
    • Understanding user needs and behaviors
    • Introduction to user research methods

Module 2: Designing for AR and VR Environments

Section 1: AR/VR Design Fundamentals

    • Key concepts in AR and VR
    • Designing spatial interfaces
    • Interaction models in 3D spaces

Section 2: Practical Design Techniques

    • Tools and techniques for AR/VR design
    • Prototyping and testing AR/VR interfaces
    • Case studies and best practices

Module 3: Applying AI in UX/UI Design

Section 1: AI-driven User Interfaces

    • Basics of AI and machine learning
    • Designing with AI for personalized experiences
    • AI-driven chatbots and conversational interfaces

Section 2: Practical Applications of AI in Design

    • Tools for prototyping AI-driven designs
    • Testing and iterating AI interfaces
    • Real-world examples and case studies

Module 4: Advanced UX/UI Techniques

Section 1: Integrating Emerging Technologies

    • Combining AR, VR, and AI in design
    • Challenges and solutions in multi-technology integration
    • Future possibilities and innovation

Section 2: Usability and Accessibility in Emerging Technologies

    • Ensuring usability in AR/VR environments
    • Designing accessible AI interfaces
    • Best practices for inclusive design

Module 5: Project Development and Implementation

Section 1: Project Planning and Ideation

    • Concept development for a virtual reality application
    • Integrating AI for adaptive user experiences
    • Planning user research and testing phases

Section 2: Execution and Presentation

    • Building and refining prototypes
    • Conducting user testing and gathering feedback
    • Presenting final projects and key learnings

Final Project

    • Develop a UX/UI concept for a virtual reality application that uses AI to adapt to user preferences.

Participant’s Eligibility

  • Students, PhD scholars, academicians, and industry professionals interested in UX/UI design for new technological frontiers.
  • Aspiring UX/UI designers, product managers, and developers looking to specialize in emerging technologies.
  • Professionals in related fields like software development, graphic design, or product design seeking to expand their skills into new technology areas.

Program Outcomes

  • Specialized Design Techniques: Mastery in UX/UI design for AR, VR, and IoT.
  • Prototyping for Emerging Tech: Skills in building and testing prototypes that utilize new technologies.
  • User Research in New Contexts: Ability to conduct and apply user research specifically for AR, VR, and IoT environments.
  • Cross-Platform Integration: Competence in designing seamless experiences that work across various devices and platforms.
  • Interactivity Design: Skills in creating highly interactive and engaging user interfaces.
  • Visual and Sensory Design: Proficiency in designing visual and sensory elements that enhance user immersion.
  • Ethical Design Practices: Understanding of the ethical implications and responsibilities in designing for emerging technologies.

Fee Structure

Batches

Spring
Summer
Autumn
Winter
Live

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Certificate

Skillzip Program Certificate

Program Assessment

Certification to this program will be based on the evaluation of following assignment (s)/ examinations:

Exam Weightage
Mid Term Assignments 20 %
Final Online Exam 30 %
Project Report Submission (Includes Mandatory Paper Publication) 50 %

To study the printed/online course material, submit and clear, the mid term assignments, project work/research study (in completion of project work/research study, a final report must be submitted) and the online examination, you are allotted a 1-month period. You will be awarded a certificate, only after successful completion/ and clearance of all the aforesaid assignment(s) and examinations.

Program Deliverables

  • Access to e-LMS
  • Real Time Project for Dissertation
  • Project Guidance
  • Paper Publication Opportunity
  • Self Assessment
  • Final Examination
  • e-Certification
  • e-Marksheet

Future Career Prospects

  • Innovation Leadership: Opportunities to lead design and development projects in cutting-edge technology sectors.
  • Specialized Consulting: Roles as consultants providing expert UX/UI guidance for emerging technologies.
  • Startup Ventures: Potential to join or start ventures focused on new tech applications.
  • Corporate R&D Teams: Key positions in research and development teams within major corporations.
  • Educational and Training Roles: Opportunities to teach and train others in UX/UI for new technologies.
  • Cross-Industry Applications: Skills applicable in a variety of industries adopting new technologies, such as healthcare, entertainment, and manufacturing.
  • Global Project Collaboration: Chances to work on international projects that explore global user experiences.
  • Policy and Standards Development: Roles in shaping industry standards and policies for technology use and design

Job Opportunities

  • UX/UI Designer for AR/VR
  • IoT Interface Designer
  • Experience Designer for Emerging Technologies
  • Product Manager for Tech Innovations
  • UX Researcher for New Platforms
  • Creative Director for Digital Experiences
  • Interaction Designer for Smart Devices

Enter the Hall of Fame!

Take your research to the next level!

Publication Opportunity
Potentially earn a place in our coveted Hall of Fame.
Centre of Excellence
Join the esteemed Centre of Excellence.
Networking and Learning
Network with industry leaders, access ongoing learning opportunities.
Hall of Fame
Get your groundbreaking work considered for publication in a prestigious Open Access Journal (worth ₹20,000/USD 1,000).

Achieve excellence and solidify your reputation among the elite!


 

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